I have a lot to do this summer, but creative downtime is good for productivity so I’m going to start a light D&D game online. There are a lot of people out there who want to play D&D for the first time, and/or play online for the first time so I’m going to justify this indulgence as a good work by providing an game for folks! (It’s an excuse!)
Maps tend to be under used in history although they are in essential tool for understanding all branches of historical scholarship and they are particularly vital in any sort of military history. Continue reading “Maps (The Book Posts 3)”
I wanted to talk about asynchronous discussions in online learning because they are the most commonly used tool in online learning apart from lecture capture videos (which are really terrible.)
The problem with the asynchronous discussions in online learning is that if you build it they won’t come. You can’t just put some readings up or a discussion prompt and expect it to happen so I want to talk a little bit about how I’ve come to use them.
In nursing this research project along through about 20 years I learned a few things on the way about publishing, and self publishing Continue reading “Self-Publishing (The Book Posts 2)”
The practice of historical research has changed significantly in the space of the past few decades. When I began doing research on United Nations peacekeeping for my PhD, primary research required visiting archives, reading original documents and taking notes by hand, usually in pencil. Reflecting on that now that I have done a book on the topic, I would start the process differently now
A question came up in conversation at this years Board Game Studies colloquium about gaming the Crusades and specifically about the problem of simulating in a game the different objectives of the factions among the Crusaders; objectives which shifted and changed during the course of the First Crusade. A number of games have addressed the events of the Crusades, and a number of other games have offered possible models for simulating more complex objectives and victory conditions in multiplayer games.Continue reading “Faction Aims in Boardgames”
Arguments about separation of church and state in contemporary Ireland are of limited value as long as they fail to address spirituality and society.
Repeal of the 8th amendment, the removal of the baptism requirements for primary schools, the removal of the provisions on blasphemy from the constitution and the removal of the Victorian Catholic phrases that stipulate that a woman’s place is in the home, rolling back the dominance of the church over schools through the archaic instrument of patronage are all important changes, but they fall well short of addressing the near monopoly which the Churches hold over spiritual practices and the celebration of major life events.Continue reading “Religion and Society? (1)”
I describe myself as a “Historian, Digital Humanities, gamer, geek, teaching in Cork, Ireland, occ surfer, pipesmoker, drinks single malt, old fashioned Liberal #CitizenoftheWorld” in my Twitter bio. I freely confess to my first year students that I never really planned this out, and at several points, I made choices which I did not think through, or which were, view objectively, wrong and stupid, but it ended up very well. Continue reading “Writing yourself”
Outreach to potential future students is a key part of our work, and this post is part of that – while it includes some slides, and will include a link to a video of a presentation, the key element is the use of Hypothes.is to demonstrate open collaborative annotation.
Please, Can we have a definition of what we’re doing in this degree?
Why yes you can, and here’s this years version:
“DH @UCC creates opportunities for students to develop flexible skills in using digital tools and methods to explore and enrich the human experience in the digital age.”
So what’s interesting about this version? Continue reading “What is Digital Humanities, 2017”