Gaelcon 2020: Gaming & Conventions Online

In the socially distant summer of 2020, there are two sorts of gamers in the world – those who’ve been living the online life, and those who’ve been stuck home alone. Most gamers have found out how to get online for games, and found some of the big online conventions, both gaming and non-gaming. But since we announced that Gaelcon would be online this year, a few people have wondered “How are you going to do that?” Well, here is a snapshot of what you’ve missed on the online world this summer to give you some idea. Continue reading “Gaelcon 2020: Gaming & Conventions Online”

University in 2020

It is the summer of 2020 and higher education is in crisis again : – but this is a big one. There are projections that are many private universities will go broke in the next year to 18 months because in the light of the coronavirus crisis the product they’re selling is not something that can be delivered safely.

Continue reading “University in 2020”

D&D Online, Summer 2020

My Test Game area on Roll20

I have a lot to do this summer, but creative downtime is good for productivity  so I’m going to start a light D&D game online. There are a lot of people out there who want to play D&D for the first time, and/or play online for the first time so I’m going to justify this indulgence as a good work by providing an game for folks! (It’s an excuse!)

Continue reading “D&D Online, Summer 2020”

Asynchronous discussion in online learning

I wanted to talk about asynchronous discussions in online learning because they are the most commonly used tool in online learning apart from lecture capture videos (which are really terrible.)

The problem with the asynchronous discussions in online learning is that if you build it they won’t come. You can’t just put some readings up or a discussion prompt and expect it to happen so I want to talk a little bit about how I’ve come to use them.

Link to YouTube Video

Continue reading “Asynchronous discussion in online learning”

Research (The Books Posts 1)

The practice of historical research has changed significantly in the space of the past few decades. When I began doing research on United Nations peacekeeping for my PhD, primary research required visiting archives, reading original documents and taking notes by hand, usually in pencil. Reflecting on that now that I have done a book on the topic, I would start the process differently now

Continue reading “Research (The Books Posts 1)”

Faction Aims in Boardgames

A question came up in conversation at this years Board Game Studies colloquium about gaming the Crusades and specifically about the problem of simulating in a game the different objectives of the factions among the Crusaders; objectives which shifted and changed during the course of the First Crusade. A number of games have addressed the events of the Crusades, and a number of other games have offered possible models for simulating more complex objectives and victory conditions in multiplayer games.

Continue reading “Faction Aims in Boardgames”

Religion and Society? (1)

Arguments about separation of church and state in contemporary Ireland are of limited value as long as they fail to address spirituality and society.

Repeal of the 8th amendment, the removal of the baptism requirements for primary schools, the removal of the provisions on blasphemy from the constitution and the removal of the Victorian Catholic phrases that stipulate that a woman’s place is in the home, rolling back the dominance of the church over schools through the archaic instrument of patronage are all important changes, but they fall well short of addressing the near monopoly which the Churches hold over spiritual practices and the celebration of major life events.

Continue reading “Religion and Society? (1)”